Halo announcement could address slow sequel releases

Back when I was a kid, it felt like games got sequels a lot faster than they do today. As it turns out, there's a good reason why things felt like that -- they did. However, fast-forward to the modern day, where the gap between Halo 5 and the latest release, Halo Infinite, was six years and a whole console generation apart, although untimely delays played a part in that. To put that in perspective, Halo 1, 2, and 3 were released in the span of six years back in the early to mid-2000s, and each subsequent entry represented a graphical leap as well as a gameplay one.



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